It is highly notable for being one of the WORST GAMES EVER MADE. The poor implementation of the lock-on ability also means that Drake's arms flail wildly during gameplay and bend and contort in impossible directions not only does Drake's death animation have him lift his arms - at awkward angles, natch - in vain as he tries to sit back up, this sometimes glitches and causes said arms to aim at gameplay targets after he's dead.This game SUCKS. Uncanny Valley: The models of the characters are just as bad as the rest of the game, with Drake in particular looking like he has no teeth and regularly having a weird, slack-jawed expression on his face.
(see Executive Meddling in the trivia section) In fact the game probably would have turned out great if the publisher wasn't forcing the developers to launch a multimedia empire from the get-go.
Doubly so for the PC version, which manages to resolve many of the frustrating controller issues of the original console game, consequently making the rest of the game's many flaws much more comedic and exploitable in the player's favor. So Bad, It's Good: Similarly to The Legend Of Zelda C Di Games - the gameplay is undoubtedly terrible, but the cutscenes are vastly better despite being so cheesy.It sets the tone of the rest of the cutscenes in the game. Signature Scene: Drake jumping out of a skyscraper window under the (very wrong) belief that he's invincible, and immediately dying afterward.Almost every mechanic is a Scrappy Mechanic, due to just how fundamentally broken the game is.This gets old very quickly due to the game's difficulty.
Explanation The games title is easily exploitable so some have taken to replacing ∽ragons with other, often derogatory, words. Memetic Loser: Drake himself - in no small part due to his stupidity, canonically dying frequently, his dialogue and attempts at being cool coming off as incredibly corny, and in general just coming off as über-lame rather than the no-nonsense badass you can tell he so desperately wants to be.And finally, Drake himself, a black cloak-wearing, undead assassin who wields Guns Akimbo and throws them away instead of reloading them.
The infamous scene near the beginning where Drake intentionally throws himself out of a skyscraper window under the belief that he's become invincible ( and dies) became even funnier when a very similar scene from The Spongebob Squarepants Movie came by the following year.Then, several years later, Batman would recieve his own cel-shaded game in the form of Batman: The Telltale Series. According to interviews, the cel-shaded graphics were meant to resemble the art style of Batman: The Animated Series.Since you first have to spend an inordinately long time destroying part of the wall in order to make the boss vulnerable to attack, this is a godsend. Good Bad Bugs: The plethora of just plain bad bugs makes this one stand out all the more, but the Final Boss won't attack you as long as the camera isn't facing him.He didn't, the creators simply emulated his style. "Common Knowledge": It's sometimes believed/stated (such as by the Joueur du Grenier) that Bruce Timm did the character design for this game.